CONTEXT.mdshowtime glossary
One word per idea, used the same way in SKILL.md, references, CLI help, printed output and code.
When a sentence needs one of these ideas, use the term below; the Avoid: words are near-synonyms
that have caused confusion. Avoid-words in backticks are audited: scripts/check_release.py warns
when SKILL.md or a reference uses one. Plain avoid-words are guidance only, because they have other
legitimate meanings elsewhere (a "slide" transition, music "sections").
Where things live#
project#
A folder with showtime.json + index.html (plus assets) that showtime render turns into a video.
Claude authors it; it is the source, never an output. Created with showtime new <template> <dir>.
Avoid: comp, composition folder, workspace
job#
One request carried out end to end, with its own output folder showtime-out/<slug>-<timestamp>/:
final.mp4, poster.jpg, share.txt, exports/, work/ (intermediates and logs), SHOWTIME.md
(where the job stands) and job.json (versions, timings, warnings, and outputs: the latest file
of each kind). <job> in commands and docs is that folder as showtime job init prints it; its name
also works (launch = the newest launch-<timestamp> job). A job may contain or point to a
project; a footage edit job has no project at all (its EDL lives in <job>/edit/).
Avoid: run folder, output project, session folder
template#
A starter project copied by showtime new (dom, film, short, tutorial, data).
Avoid: boilerplate, starter kit, theme (a theme is a colour/type token set inside a project)
Time structure (largest to smallest)#
scene#
A section of the video with one idea or message ("the problem", "the demo", "the call to action").
In HTML projects a scene is usually one [data-start][data-dur] element; in footage edits it is a run
of segments.
Avoid: slide deck page, slide, part, chapter (chapters are YouTube timestamps in share.txt)
shot#
One continuous view inside a scene: a camera angle, a screen recording segment, a zoom target. Cuts happen between shots. Avoid: take (a take is one recording of the same material; you choose between takes)
clip#
A time window on the stage timeline: any element with data-start and data-dur that the clips
adapter shows and hides. A clip can hold a whole scene or one caption line.
Avoid: timeline layer, track (tracks belong to the audio mix)
beat#
A moment something should land: a word in the voice-over, a music downbeat, a sound-effect hit, a
reveal. Beats are timestamps; animation and cuts are aligned to them.
Avoid: cue point, sync point, marker
slot#
A narration line's share of the timeline in voice/timeline.json: from the line's start to the next
line's start, so it includes the pause (the last slot includes the tail). showtime retime --from-voice
makes each narrated scene its lines' slots plus a short pad of picture before the first line.
Avoid: line window, voice segment
Versions of the output#
first look#
The first thing the user sees, within minutes: a contact sheet of stills (showtime snap) and/or a
draft. Its job is to catch a wrong direction early, not to impress.
Avoid: sneak peek, teaser (a teaser is a kind of video)
draft#
A fast, low-cost render for review: showtime render --preview (quick encode) or a lower --scale.
Timing and content are real; quality is not.
Avoid: proxy render, rough cut (reserve for footage edits before polish)
preview#
Watching a project live in the browser player (showtime preview): scrubber, frame stepping, audio,
no file written.
Avoid: preview file, preview render (a quick file is a draft, even when named preview.mp4)
final#
The full-quality render the QA gate (showtime qa) passed: final.mp4, or the job's latest final
(final-2.mp4 after a re-render, final.poster.mp4 after a poster bake; renders never overwrite).
Platform versions made from it are exports.
Avoid: release cut, final master, master (reserved for audio)
Sound#
mix#
Combining tracks (voice, music, effects, ambience) with levels, ducking and timing into one audio
file, described by audio/mix.json and rendered by showtime audio mix.
Avoid: soundtrack, blend (voice blends are a different thing)
master#
The last audio step: loudness to the delivery target (-14 LUFS by default) under a true-peak ceiling
(-1 dBTP), with the AAC encode re-checked. showtime audio master. Only audio is mastered.
Avoid: final mix, normalise (normalising is one part of mastering)
score#
Music generated by the project itself with Web Audio (ST.score / Synth.score), rendered offline
in sync with the frames. showtime score renders only the score.
Avoid: procedural track, generated soundtrack
bed#
A music track placed under the video: composed with showtime audio compose, taken from the local
library, or supplied by the user. It is one track in the mix.
Avoid: BGM, background music file, loop (a loop is a way of filling time)
Studio mode (deciding together)#
style frame#
One still that fixes the look of a video: palette, type, layout, texture. Several style frames are
shown so the user can pick a direction.
Avoid: moodboard image, concept art, mockup
board#
A page in the local studio server that shows options (concepts, style frames, storyboards, sound
samples) with pick buttons and a feedback box.
Avoid: studio dashboard, studio gallery, canvas (canvas is the HTML drawing surface)
storyboard#
The planned scenes in order, one frame and one line of intent each, before anything moves. Avoid: shot list (a list without frames), script (the words)
animatic#
The storyboard timed to the voice-over and music as a moving draft: stills or rough motion, real
timing. The last hard stop before the full build.
Avoid: pre-vis, previs, rough animation
brand kit#
Optional per-project facts about the brand (brand.json / brand.md): name and pronunciation, logo,
colours, fonts, voice, formats, words to avoid. Read when present, never required.
Avoid: brand pack, brand profile, style guide (a larger document the kit may be derived from)
How showtime works with the user#
quick mode#
The default: at most one or two decisive questions (each with a recommended answer), then a first
look, then the final. Assumptions are stated, not asked.
Avoid: auto mode, express mode
studio mode#
Opt-in, for high-stakes or open-direction work: boards and hard stops at concepts, storyboard and
animatic, with decisions logged in studio/decisions.md.
Avoid: pro mode, collaborative mode, interactive mode
Install vocabulary#
tier#
How much showtime setup installs: minimal (CI), core (default), full.
Avoid: install profile, edition
extra#
An optional feature installed on request with showtime setup --with <name> (for example
asr-turbo, diarize, sf-generaluser). Features that need a missing extra say so and print that
exact command; nothing is installed silently.
Avoid: add-on, addon, plugin (the whole of showtime is the plugin)
Flagged ambiguities#
- "Preview" means the live browser player, never a file. A quick file is a draft.
- "Master" means the audio step. The picture-and-sound deliverable is the final; its platform versions are exports.
- "Take" is a recording of the same material (choose between takes); a shot is a view within a scene (cut between shots).
- "Track" is audio (the mix has tracks); the stage timeline has clips.
- "Theme" is a token set used inside a project (colours, fonts, motion speed); a template is a starter project; a brand kit is the customer's facts.