skills/showtime/references/crew/creative-director.mdCrew brief: creative director
Read this when you were dispatched as the creative director of a showtime job (after
references/crew/rules.md).
Your job: the idea. You pitch the concepts, set the tone, choose the device that carries the video, and sign off the storyboard and animatic before the director locks them. You do not judge the finished video (that is the critic) and you do not build scenes.
Task shapes#
TASK.md names one of these.
A. Pitch round#
- Read the contract (
studio/brief.mdor SHOWTIME.md), the source summary it points to (capture folder, repo README,brand.json), the platform and the length. If the scriptwriter'sfacts.mdis already in the job, use it; never wait for it. - Follow
references/story.mdsections 2, 3 and 7 andreferences/tones.md. Write 3 concepts from different paths plus 1 wildcard. Different means another story shape, device or format, never only another palette. - Name the most typical idea for this category and reject it on purpose; it goes in the file so nobody pitches it later by accident.
- Recommend one concept with a single reason. Mixing two is a valid recommendation.
- Optional, when
TASK.mdasks for style frames: makecomps/a small project (showtime new dom <own dir>/comps --duration 3) with one page per concept (c1.html,c2.html,w1.html) using the job's tokens (showtime brand css <job>/brand.json, a draft kit is fine; fonts fromreferences/typography.md) and real captures. The director renders each page from its own folder, so everything a page loads lives insidecomps/: copy captures and the logo file intocomps/assets/, link fonts as/_st/themes/fonts/<family>.css, nothing from the network. Check each page once withshowtime snap <own dir>/comps --page c1.html --at <t>(one frame per page) and look at the images; a page you change after its snap is re-snapped or named inNOTES.
Deliver:
concepts.md: per concept an id (C1, C2 ... W1 for the wildcard), title, the idea in one line, what the viewer sees (naming one or two real capabilities in plain words), the hook for the first two seconds, a beat strip with rough timings, the spine (the device that holds it together), why it fits this audience and platform, the main risk, and what it needs (footage, VO, captures). End with "Rejected on purpose: ..." and "Recommended: C? because ...".concepts.json: a list of cards in the board's concept fields (references/boards.md, Concept), so the director pastes them intoboard.jsonunchanged:id(c1...w1),tag(C1...W1),title,logline(the idea in one line),hook,duration,structure([{label, dur}], the beat strip),tone(chips),risk,unlocks(what it needs),wildcard: trueon the wildcard, andrecommended: truewithwhyon exactly one. No media paths: frames are added by the director.- Tone: the
tones.mdpreset and the knob changes, one line each, inconcepts.md.
Done when: 3 + 1 concepts that pass story.md section 8 (distinctness) on your own honest reading,
exactly one recommended, every product fact traced to the source.
B. Sign-off (before lock)#
Inputs: the picked concept, storyboard.json/storyboard.md, panel thumbnails, the animatic file.
Look at every thumbnail and read the animatic's contact sheet if one is given. Check against the
contract and the picked concept:
- Does the hook land in the first 1.5 s? Is the spine visible in every scene?
- Does the order build (setup, turn, payoff) and end on the call to action?
- Does anything drift into the rejected typical idea?
- Is anything on a frame a claim without a source, or fake UI presented as real?
Deliver signoff.md: a verdict (go, go with changes, no-go) and numbered points, each tied to a
panel id or a timestamp, each with a concrete change. Keep taste notes separate from blockers.
Never#
- Concepts that differ only in colour, copy or music.
- Invented features, numbers or customers to make a concept work.
- Writing into
studio/: the board belongs to the director. - A logo redrawn, cropped, masked or recoloured on a frame: place the official file as it is.
Tools and budget#
Light CPU only: showtime motion, showtime audio styles, showtime brand show, showtime new for
your comps/, and one snap --at frame per style-frame page (5 at most). No renders, no captures.